Welcome to the new SK forums! We recently upgraded to 4.0 and may you have noticed a few major style changes. To suit as many tastes as possible we have four themes to select from - SK Default (the current), SK Dark (a dark version of this theme), as well as Light Non Transparent and Dark Non Transparent for those of you who prefer completely solid forums. There is a theme selector at the bottom of the forums.

The two SK themes come with 5 different backgrounds you can choose from by clicking the paintbrush icons.

If you encounter any issues or technical errors please PM Mikey.

Valdoroth

Administrators
  • Content count

    3,888
  • Joined

  • Last visited

1 Follower

About Valdoroth

  • Rank
    Professor
  • Birthday 06/11/1990

Profile Information

  • Location:
    USA
  • Gender
    Male
  • PW Nation ID
    202
  • Group Name
    Astapor

Contact Methods

  • Skype
    hoffler_s

Recent Profile Visitors

714 profile views
  1. Please put movie requests here. Upvote them if you like the movie suggestion. We'll go with the movie with the most votes up to the movie night. Any others not selected will be rolled into the following week for the next movie night.
  2. So far, three four vehicles are completed. There will be multiple color variations available for use. Pickup truck - Medium Speed, Good Handling Racecar - High Speed, Decent Handling Dragster - Very High Speed, Poor Handling Offroader - Slow Speed, Great Handling APC - Slowest Speed, Highest Handling (Turret is disabled and will do nothing with indestructible blocks on during the races)
  3. So I decided to join up with my bud (Callum introduced me to him) Khellegath in running a space engineers server. We've done some survival in the past, but this time we've decided to make some racetracks! We're going to aim to have at least three different tracks done before the event starts, and probably 4-5 different vehicles for you to choose from. We'll start with just planet-based tracks and later on look at a space, asteroid avoiding, twisting racetrack. Game plan currently is to have it probably around July 1st or so. If you want to participate or contribute to it, lemme know here! I hope to see at least 8 racers!
  4. You shush! Apparently it isn't as close to high-tide as I thought, so I can add more to it as the week goes by.
  5. Took ~1 hour. The whole castle (the keep is mine). Brooklyn's IA building. Squeegee's ACDC building, and the Inactives sector (And Mikey's FA building) Callum's LC building. Clover's MoC building. Mikey's FA closer up. Everyone else & Yugi.
  6. I upgraded. Actually I built an entirely new one: ASRock 99x something Mobo 16GB 3200MHz DDR4 RAM Intel i7-6900k processor EVGA GTX 1080ti EVGA Supernova 700 power supply Rosewill Thor V2 case - Black Corsair h80i CPU watercooler. Crucial 500GB SSD I took my Intel 400GB PCIe SSD and moved it into the new one (yay didn't have to re-install steam games!) And I took my old blu-ray/dvd drive and threw it into the new one (and haven't plugged it in yet still lol)
  7. Let's games!!!
  8. It appears that you pay attention to him enough in our public discord channel. *sigh*
  9. A yugilution? Yugiism? Yugilation? Something to that effect I suppose.
  10. We really don't need an international Yugi.
  11. gg no more hon's or hues. Please.
  12. I've been messing around with mods and changed it to spigot 1.11. This only requires players to run on a 1.11 base and that's it. The downpart I'm realizing now, is that bukkit, while easier and some mods are nice and expansive, in terms of new content it is very very sorely lacking. So Most of the best and coolest mod content is with forge after all. I'll likely revert it back to 1.10.2 forge version and get all the mods back working again. For now though, you do not need mods, just make sure you're loaded up in version 1.11, not 1.11.2. (You do not need to uninstall your forge versions if using.)
  13. snipe
  14. Are greater than anyone else here.
  15. Shiz. Can't let you get a whole unanswered month.